Golduck

Golduck, the Duck Pokémon. The evolved form of Psyduck(at level 33). Golduck is very adept at using its webbed hands and feet, making it the fastest swimming Pokémon of all.

Biology:

Golduck is a blue, bipedal, duck-like Pokémon. It has red eyes, a cream-colored beak, and four spikes on the back of its head. There is a small, red gem on its forehead. It has webbed hands and feet, which it uses to swim in rivers and lakes. Its body is especially adapted to have a hydrodynamic shape, and it has a long tail that it uses as a rudder to steer.

Golduck is a fast swimmer, out-swimming even the most athletic of humans because of its webbed hands and feet. Even rough seas do not hamper this Pokémon’s swimming abilities, and it will sometimes rescue people from shipwrecks. The gem on its foreheads glows when it uses its psychic powers, and occasionally when it swims at full speed. As shown in the manga, it has the ability to give knowledge to its Trainer and fellow Pokémon through telepathy.

Golduck is sometimes mistaken for the Japanese monster, and physical inspiration for Golduck, the Kappa due to its bluish color, general body shape, and webbed hands and feet. Golduck lives in freshwater lakes and in rivers, though it can be seen occasionally in coastal waters.

Swift Swim ( Hidden Ability): During rain, the Speed stat of Pokémon with this Ability is doubled.

Ability:Damp or Cloud Nine

-Damp:Damp prevents self-destruction and the use of moves such as Self-Destruct and Explosion. If Self-Destruct or Explosion are selected in battle, the attack will fail and the user will not faint. Also, Damp prevents the Ability Aftermath from doing damage when its user faints. Damp affects non-adjacent Pokémon in Triple Battles.

-Cloud Nine:When a Pokémon with Cloud Nine is in battle, all effects of weather are negated (the weather does not disappear).

Damaged normally by:Normal,Fighting,Flying,Poison,Ground,Rock,Bug,Ghost,Psychic,Dragon,Dark,Fairy.(1xdmg)

Weak to:Grass,Electric.(2xdmg)

Immune to:None.

Resistant to:Steel,Fire,Water,Ice.(1/2xdmg)